Trojan Reach Subsector C: New Era data, as of 001-1202 / Imperial era
data, as of 001-1120
Subsector Map
| Hex | Name | UWP | BS | Trade | TPPG | AL | Stellar |
| 1801 | Candia | D4007A9-7 D4006A9-4 | I | Va Na Va Na Ni | 103 703 | Re Na | M7V M2D |
| 1810 | Kydde | E6448M4-5 B644779-5 | Ag | 704 804 | As As | F2V | |
| 1906 | Bantral | C886589-A C886589-9 | I,S S |
Ag Ni D:1 Ag Ni D:0 | 603 503 | As Cs | F5V |
| 2002 | Kryslion | C483AA9-D D483AA9-9 | I,N | Hi Hi | 720 520 | Re DD | F6V |
| 2008 | Orsasch | D241364-8 E241364-7 | Po Ni Lo O:0608 Po Ni Lo | 323 223 | As As |
F1V | |
| 2102 | Ktaofilr Cyan | A4699N9-E C4689B9-B |
W W | Hi Aw Hi | 210 510 | Re DD |
F6V M7D |
| 2105 | Berengaria | A566644-A B566644-7 | I,A A |
Ag Ni Ri A:1 Ag Ni Ri | 904 304 | Re DD |
F7V |
| 2108 | Senlis | B671633-A B671633-A | I,M | Ni A:0 Ni | 710 510 | As As | F6V |
| 2202 | Doradon | A400358-F A400369-B | S S |
Va Ni Lo Va Ni Lo | 300 100 | Re DD | F3V |
| 2203 | Perrior | A633986-E A633966-B | N N |
Po Hi Na An A:2 Po Hi Na | 430 330 | Re DD |
G2V |
| 2204 | Pax Rulin | A402231-F A402231-E | N N |
Ic Va Ni Lo Ic Va Ni Lo Cp | 313 413 | Re DD |
M8 III |
| 2304 | Rhysk | E413776-7 E413730-3 | Ic Na A:0 Ic Na | R713 R613 | Re DD |
M1V M4V | |
| 2306 | Caraz | D111959-C E111959-A | I,N N |
Ic Hi In Na Ic Hi In Na | R722 A222 | Re DD |
F7V M5D |
| 2309 | Magen | C543653-A C543550-9 | I,M | Po Ni A:4 Po Ni | 102 902 | As As | F9V |
| 2402 | Thant Islent | CAC0589-9 BAC0789-6 |
De De | A703 A103 | Re DD |
A4V | |
| 2405 | Alexin | B000420-E B000420-C | As Ni Lo A:1 As Ni Lo | 430 230 | Re DD |
F5V |
"The Pax Rulin subsector is defended by the 201st Fleet, headquartered at
Perrior (2203). Its frontier is part of RQD 6, which has sole
responsibility for the Aslan interface. It runs from Fist (2918) in the
Tobia subsector to Candia (1801) at the coreward border of the subsector.
Bantral (1906) was the 1122 site of talks between the Domain of Deneb
and the Aslan Ikhtealyo clan. The Ikhtealyo, which had a long history of
trade with the Imperium, desired an amicable solution that would allow trade and
not require open warfare. However, such sentiments were complicated by other
factions on both sides. Many human worlds were inclined to go to war with the
Aslan intruders, and other Aslan clans preferred war as well.
One such clan was the militant Eakhtiyho, and its motivations were
two-fold. First, war would allow it to simply take what it wanted; Imperial
weakness made it likely that this would prove true. Second, by pursuing war,
the Eakhtiyho could undercut the power of the Ikhtealyo, their Tlaukhu rivals.
A solution that allowed the Eakhtiyho to gain strength at the expense of the
Imperium and the Ikhtealyo was irrestible to them. Thus Eakhtiyho policy was to
provide military assistance to all Ihatei forces (regardless of clan
affiliation) who pursued military conquest of new lands in the Imperium. This
would add fuel to the fire and give greater strength to the Eakhtiyho. Attempts
at negotiation were therefore foredoomed to failure so long as the Eakhtiyho
figured in the equation, and their policy was to forcibly insert themselves
into the equation at every opportunity."
[Excerpted from The Regency Sourcebook.]
Orsasch (2008), which had been lobbying for independence from the
Foederate, was initially pleased with the Ihatei "liberation" of their world.
They soon came to learn that one overseer was no better than the other.
[Chris Griffen]
Senlis (2108) was the capital of a small interstellar union called the
Senlis Foederate before the Aslan Ihatei usurped the system. The union was
primarily a small defense and trading alliance encompassing three worlds
including Senlis, Orsasch (2008) and Magen (2309). It benefitted
from being the first stage of the jump-4 route across Trojan Reach to the Aslan
colonies. This benefit quickly became a liability when millions of Aslan
started pouring across the rift, quickly converting Senlis into one of many
Ihatei jumping-off points. [Chris Griffen]
Print Sources:
MT/TNE: Refer to Regency Sourcebook
CT/MT: CT Adventure 4: Leviathan